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Ilan Gabai
Wick3dParticle
Particles Dynamics TD


Location:
New York, USA

Language(s):
English, Hebrew

Member Since:
June 2005

Last Updated:
21 June 2009

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(vehicle) Porsche Gt3
Maya, mental ray
July 2005


   
Hi!
This is my first post here...
First I'd like to say that I really admire alot of the people here and the work that they have created. I've been viewing this forum for quite some time now.
The work here is at an extremely high level, therefore it took me a long time to decide if I should post here or not. Finaly I realized that I really need the crits from the people here to advance myself.
So I will be starting my Junior year at the Pratt Institute-cg dept.
Ive been working on this car quite some time now as a personal learning project. Ive learned alot about modeling form, material and texturing throughout this project yet Im sure there is much more to achieve.
I modeled the porsche using Nurbs, redered it using Final Gather in Mental Ray.
Please help me gain higher results with some good building crits.
Thanks,
Ilan
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